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Igor

Hey! This is a character I've been working on at home for a while. I wanted to get more practice in a bunch of different stuff, so I didn't start out with any particular idea in mind, but ended up with something inspired by some of my favorite crime movies.

Also thanks to all the Character dweebs who helped me out with feedback and guidance while I bumbled my way through this thing. Especially my wife Deni; the biggest dweeb of them all.

Quick rundown of the overall work; The head was sculpted in Zbrush, the pore details were grabbed from scan data and transferred over using Zwrap. The Jacket, Pants, and Duffle Bag were started in Marvelous, and the watch, silencer, boots, belt, and cigarette were all poly modeled, then brought over to zbrush. Everything was textured in Substance Painter, and some photoshop for the head for making spec and roughness maps from the projected scan data. Hair was all done in Maya using Xgen and then rendered with Arnold.

Thanks for checking it out! Any feedback is always appreciated!

-IGOR-

-IGOR-

Turnarounds of the overall outfit In Zbrush

Turnarounds of the overall outfit In Zbrush

Jacket in Marvelous Designer, Detailed in Zbrush

Jacket in Marvelous Designer, Detailed in Zbrush

Jacket Texturing in Substance Painter.

Jacket Texturing in Substance Painter.

Made the duffle bag in Marvelous and Sculpted in Zbrush

Made the duffle bag in Marvelous and Sculpted in Zbrush

Jeans in marvelous designer detailed in Zbrush

Jeans in marvelous designer detailed in Zbrush

Jeans texturing in Substance Painter

Jeans texturing in Substance Painter

Watch was Poly-modeled in Maya and subD smoothed. Then Textured in Painter.

Watch was Poly-modeled in Maya and subD smoothed. Then Textured in Painter.

Boot model was made in Zbrush and textured in Painter.

Boot model was made in Zbrush and textured in Painter.

Tattoo Designs were based on Eastern European prison tattoos which each have interesting histories and meanings.

Tattoo Designs were based on Eastern European prison tattoos which each have interesting histories and meanings.

 Tattoos were photo-bashed from internet photos and made stencils in Photoshop, then projected in Painter.

Tattoos were photo-bashed from internet photos and made stencils in Photoshop, then projected in Painter.

That's it! Thanks for checking it out!

That's it! Thanks for checking it out!