Hey! This is a character I've been working on at home for a while. I wanted to get more practice in a bunch of different stuff, so I didn't start out with any particular idea in mind, but ended up with something inspired by some of my favorite crime movies.
Also thanks to all the Character dweebs who helped me out with feedback and guidance while I bumbled my way through this thing. Especially my wife Deni; the biggest dweeb of them all.
Quick rundown of the overall work; The head was sculpted in Zbrush, the pore details were grabbed from scan data and transferred over using Zwrap. The Jacket, Pants, and Duffle Bag were started in Marvelous, and the watch, silencer, boots, belt, and cigarette were all poly modeled, then brought over to zbrush. Everything was textured in Substance Painter, and some photoshop for the head for making spec and roughness maps from the projected scan data. Hair was all done in Maya using Xgen and then rendered with Arnold.
Thanks for checking it out! Any feedback is always appreciated!