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Marauder Ringleader - The Outer Worlds

I feel super lucky to have had the chance to be a part of the Outer Worlds dev team when I was working at Obsidian. It was my first time working on a video game and I could not have asked for a cooler project or a better group of people to learn from!

This is one of the armor sets I worked on for the Marauders that you fight out in the wild.
The final polygon count is; 39,896 Tris. was sculpted in Zbrush, with some Marvelous Designer for the under suit and scarf. Retopo'd in Maya, and textured in Substance painter!

Some screen grabs of the textured low-poly model in Substance Painter Iray

Some screen grabs of the textured low-poly model in Substance Painter Iray

Some close-ups of the glowy bits in-engine.

Some close-ups of the glowy bits in-engine.

Polygon Count: 39,896 Triangles

Polygon Count: 39,896 Triangles

Some quick screen grabs of the high-poly model in Zbrush.

Some quick screen grabs of the high-poly model in Zbrush.

Some Screen Grabs of the Low-Poly model in Maya, Polygon Count: 39,896 Triangles.

Some Screen Grabs of the Low-Poly model in Maya, Polygon Count: 39,896 Triangles.

Breakdown of the different textures sets; Arms, Helmet, Legs, Torso

Breakdown of the different textures sets; Arms, Helmet, Legs, Torso

Thank you!

Thank you!